V2.3.4
Change 0046: Improved hotkey handling so there are no longer false positives or collisions
Change 0047: Improved when the console steals input and no longer does it on mobile platforms
Change 0048: Improved performance of GameObject parser
Change 0049: Reverted the invocation message changes introduced in V2.3.3
Addition 0097: New user extendable preprocessor system
Addition 0098: New extra command: call-static
Addition 0099: New extra command: call-instance
Addition 0100: Addition of [NoInject] for all injection based systems
Bug Fix 0041: Fixed a singleton QC destroying itself if the gameobject is disabled then enabled
Bug Fix 0042: Fixed the GameObject parser being unable to parse inactive DontDestroyOnLoad objects
Bug Fix 0043: Fixed IL2CPP alloc crash that could be encountered in a multi target command invocation
Bug Fix 0044: Inner exceptions in binary operator invocation are now properly displayed in the console
Bug Fix 0045: The AutoScroll:Always option now works