Class SceneList
  
  
  
  
  
  
  Assembly: QFSW.BA.dll
  Syntax
  
    public class SceneList : EditorList<SceneAsset>, IList<SceneAsset>, ICollection<SceneAsset>, IEnumerable<SceneAsset>, IEnumerable
   
  Properties
  
  
  ItemName
  
  
  Declaration
  
    protected override string ItemName { get; }
   
  Property Value
  
  Overrides
  QFSW.BA.EditorList<UnityEditor.SceneAsset>.ItemName
  
  MinCount
  
  
  Declaration
  
    protected override int MinCount { get; }
   
  Property Value
  
  Overrides
  QFSW.BA.EditorList<UnityEditor.SceneAsset>.MinCount
  Methods
  
  
  DrawItemInspector(LayoutController, SceneAsset, Boolean, Boolean)
  
  
  Declaration
  
    protected override SceneAsset DrawItemInspector(LayoutController layout, SceneAsset item, bool isActive, bool isFocused)
   
  Parameters
  
    
      
        | Type | Name | Description | 
    
    
      
        | QFSW.BA.QGUI.LayoutController | layout |  | 
      
        | UnityEditor.SceneAsset | item |  | 
      
        | Boolean | isActive |  | 
      
        | Boolean | isFocused |  | 
    
  
  Returns
  
    
      
        | Type | Description | 
    
    
      
        | UnityEditor.SceneAsset |  | 
    
  
  Overrides
  QFSW.BA.EditorList<UnityEditor.SceneAsset>.DrawItemInspector(QFSW.BA.QGUI.LayoutController, UnityEditor.SceneAsset, System.Boolean, System.Boolean)
  Extension Methods