Class SceneList
Assembly: QFSW.BA.dll
Syntax
public class SceneList : EditorList<SceneAsset>, IList<SceneAsset>, ICollection<SceneAsset>, IEnumerable<SceneAsset>, IEnumerable
Properties
ItemName
Declaration
protected override string ItemName { get; }
Property Value
Overrides
QFSW.BA.EditorList<UnityEditor.SceneAsset>.ItemName
MinCount
Declaration
protected override int MinCount { get; }
Property Value
Overrides
QFSW.BA.EditorList<UnityEditor.SceneAsset>.MinCount
Methods
DrawItemInspector(LayoutController, SceneAsset, Boolean, Boolean)
Declaration
protected override SceneAsset DrawItemInspector(LayoutController layout, SceneAsset item, bool isActive, bool isFocused)
Parameters
| Type |
Name |
Description |
| QFSW.BA.QGUI.LayoutController |
layout |
|
| UnityEditor.SceneAsset |
item |
|
| Boolean |
isActive |
|
| Boolean |
isFocused |
|
Returns
| Type |
Description |
| UnityEditor.SceneAsset |
|
Overrides
QFSW.BA.EditorList<UnityEditor.SceneAsset>.DrawItemInspector(QFSW.BA.QGUI.LayoutController, UnityEditor.SceneAsset, System.Boolean, System.Boolean)
Extension Methods